How to Play
It's the tower game you know, with consequences you don't. Four steps between you and total f*ckery.
1. Stack the tower
Build it 18 stories tall, three blocks per story, each layer rotated 90°. Pour drinks. Say goodbye to the version of yourself that walked in.
2. Pull a block
On your turn, pull any block with ONE hand and place it on top. Check the rulebook for what your pull triggers — a dare, a rule for the table, or a drink.
3. Obey the block
No skips. No vetoes. The block has spoken. Refuse a dare? That's a double drink and the table picks your next three pulls.
4. Don't die
Knock the tower down and you face the Final F*ckery: the table invents your punishment. Rebuild, re-rack, run it back.